PROJECT MONSTANIA ENGLISH TRANSLATION V1.03 Copyright 2000-2001 by Aeon Genesis and CTC http://agtp.romhack.net http://ctc.weyland-yutani.net http://www.ctc-lennus.org ToC 1.About Monstania 2.Patch History 3.Patch Credits 4.Known issues 5.Application Instructions 6.Mini-FAQ ----------------- 1.About Monstania ----------------- Monstania is a strategy-RPG whose combat system plays much like old BBS door games like Rogue, Moria, or Nethack (www.nethack.org). It was published in 1996 by Pack-In-Video. It is also a fairly short game, weighing in at about 6 hours if you take your time. That says little about the size of the script, which at current time stands at about 90 kilobytes of pure text. And that's just the dialogue! --------------- 2.Patch History --------------- Project Monstania started in May of 2000, and progressed quickly towards the final goal. There were slow points during which we didn't have the kanji for the project and didn't have a really good inserter for the project. Once those two hurdles were overcome, we worked hard towards a finished project. November 8th, 2000 - Initial v1.00 release. November 10th, 2000 - v1.01 release. - Minor grammar error fixed. - Some window errors fixed. - A few minor changes to the readme. November 11th, 2000 - v1.02 release. - A couple of double words fixed. - Some graphical icky thingies fixed. - Hopefully the final version >_< I hate having to release bugfixes :( May 28th, 2001 - v1.03 release. - Changed patch to support the new, 2.5 megabyte/20 megabit dump. - Fixed romname. --------------- 3.Patch Credits --------------- Gideon Zhi - Project leader, lead romhacker ZackMan - Translator Wildbill - Scriptwriter Taskforce - Insertion Utility coder akujin - Kanji, decipherer of the "slanguage". Necrosaro - assembly-level aid satsu - kanji into table for j-text-support-deprived-at-the-time me. Dark Force - Provided my font :) Neil_ - Found an original cart and dumped a properly-sized ROM. -------------- 4.Known Issues -------------- -There's a problem with the delete function on the name screen. KLin tried to give Barambat the name "Bildo" but it wouldn't fit. So he hit the backspace button a bunch of times and it ended up displaying as "bildaaaat". o_O -There's a problem with the controls locking up during the very very last mission. It's passable, though, and it doesn't always happen... -After dying, there's apparently some glitches if you try to "Reload" from an empty save slot o_O -Some copier users have experienced graphical glitches on the highways. -------------------------- 5.Application Instructions -------------------------- If using ZSNES, make sure that the patch has the same name as your ROM. In other words, if your ROM is called "monstan.smc" make sure the patch is "monstan.ips" okay? If you're using a Mac, a Mac IPS patcher is available. Check the AGTP Links page. If you're using a copier, you probably already know how to patch the ROM :) Be sure to apply the patch to a clean copy of the ROM! ---------- 6.Mini-FAQ ---------- Here's an excerpt from a FAQ I started writing and probably will never finish. It'll walk you through the first three or four battles in the game, then you're on your own. Good luck! -------------- Game Mechanics -------------- Note that I'm using the default configuration... the other one (Move Press Mode or something) just sucks. So here's how to play. UP-Arrow: Walk forward. LEFT/RIGHT: Turn 90 degrees. DOWN-Arrow: Walk backwards. A-Button: Attack/accept. B-Button: Cancel. Y-Button: Stand still. X-Button: Skills menu. L/R-Button: Change character. In combat, you can recharge your AP by standing still or letting your partner move. Special skills drain your AP. Attacking, moving, using a skill, and standing still use up a turn. That about covers it, I think. --------------------- Chapter 1 Forest Meeting Objective: Elminiate the Kobolds! --------------------- TIPS --Use your special skills. --Pay attention to the messages that appear! How to Win This is a really easy fight. If you can't kill two Kobolds, you REALLY need help. So walk forward until you're next to the rock on the left, and wait until the kobold is a chess Knight's fork away from you, between you and Tia. Then move forward a square, and start hacking away. Worst comes to worst, you'll be at about 10 health after it dies. Keep in mind that this is absolute worst case! When it dies, another one shows up. At this point, go ahead and use your Recover skill (it costs 5 points.) Then wait until the kobold is within the range of Fron's sword, and start hacking away again. Congrats, you just won the first chapter. If you consulted this FAQ because you "just couldn't win!" then I suggest putting Monstania away and digging out Final Fantasy: Mystic Quest. At your level, it should take you about 40 hours. Now go play FF2 and 3, a little bit of Ogre Battle, Final Fantasy Tactics, and Tactics Ogre (maybe even Kartia) and THEN maybe you'll see how easy Monstania really is. (In other words, seek professional help, immediately!) WINNINGS: Fron gains a level and learns Sonic Boom. ------------------------------- Chapter 2 Highway Objective: Clear those slimes out of the roadway! ------------------------------- TIPS --Tia's bow attack is long range. --You get 2 moves for the slimes' 1. How to Win Simple, really. Use Tia's bow attack. If the slimes get too close (in other words, if there's one square between you and a slime, and it didn't move last turn) then move away from it. Take your time, peg 'em from a distance, and you should do fine. This goes for the huge slime boss thing, too. See if you can get him to run around in circles in a corner, it's fun! :) ----------------------------- Chapter 3 Riddle of the Stone Tiles Solve the stone tile riddle and open the cave! ----------------------------- PUZZLE TIPS --You need both Fron and Tia to finish the puzzle. How to Solve the Puzzle: Place Fron on the -> most square, and Tia on the <- most square. Then have Tia examine the door. BATTLE TIPS --Protect Tia!! --Try to find a spot where you only have to fight one Kobold at a time. How to Win Once the battle starts, move Fron two spaces towards the kobolds. Then just wait. You should be able to take them out one at a time, barring a large number of misses, etc. Heal when you need to. If you miss too many times, you may get tripleteamed. If that happens, you'll probably lose, and will have to retry the whole thing. No biggie. Once Tia opens the door, move to the square in front of the door to end the battle.